Hi, I’m James Everett. I design games for a living, and I love me some whiteboard. After an amazing time in Toronto at Ubisoft’s newest studio I joined the Magic Leap team in Wellington, New Zealand. I’ve worked with some extremely talented teams in the past on:
- Splinter Cell Blacklist (X360/PS3/PC)
- Shatter (PSN/Steam)
- Madagascar Kartz (X360/PS3/Wii)
- Power Rangers: Super Legends (PS2/PC)
- Kim Possible: What’s the Switch (PS2)
- Teen Titans (PS2/Xbox/GC)
- Rifts: Promise of Power (N-Gage)
and a few other odds and ends when I was getting started.
You can reach me via jameseverett at gmail dot com, on twitter at @jamese, or via LinkedIn.