- Game Design 20×20 at Pecha Kucha Wellington – A 6:40 crash course in What is Game Design for a non industry audience.
- 10 Tips for a Successful Wiki – Presented as a poster session at GDC 2008.
- Off the Shelf Tools for Game Designers – (Microsoft PPT link!) on using UML to communicate Game Design. Presented at Montreal International Game Summit 2006.








