links for 2009-05-21
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"Pixel City is a procedurally-generated city by Shamus Young. For the non-coders out there, this essentially means that based on a certain set of rules, this 3-D city is generated dynamically each time the program runs."
My brain, on display.
{ Monthly Archives }
Today we can finally talk about a new project outside of the office! Shatter is a fantastic little game that a small crew at Sidhe has been cranking away on for a while. Not sure how much I can say about our development yet, but for now enjoy the shiny trailer.